Amazing game!!! def deserved 11th! (maybe even higher in my opinion) i just have 1 question though, did you use tileable spikes for this? if so, can you please tell me how you went about it, thanks!!
This might be the cutest game I´ve played in a while. It´s also sooo fun and you nailed the controls and the physics. Music and sfxs are also really nice.
Can´t understand why other games don´t feature a Bark button. It´s ESSENTIAL.
That was absolutely charming, but that purple blob should NOT be a pet owner, from "stand on that circle" to "jump over a chasm filled with rabid dogs" real fast. Loved it!
Love the concept, but small problem all if the level design can be ignored by stand in front of the blue guy, I think rather having collision all the time make it in a way to ignore collision for few seconds and trigger the collider
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nice
I've played the top 11 games and to me, this one is the number one.
Delightful little game.
Amazing game!!! def deserved 11th! (maybe even higher in my opinion) i just have 1 question though, did you use tileable spikes for this? if so, can you please tell me how you went about it, thanks!!
Grats on 11th place. I just played and beat it with my 8 year old. She absolutely had a blast. Thanks!
Oh wow, that totally warms my heart! I’m glad she had fun, thanks so much for playing.
What an amazing short experience, loved your sound design and artstyle!
This might be the cutest game I´ve played in a while. It´s also sooo fun and you nailed the controls and the physics. Music and sfxs are also really nice. Can´t understand why other games don´t feature a Bark button. It´s ESSENTIAL.
That was absolutely charming, but that purple blob should NOT be a pet owner, from "stand on that circle" to "jump over a chasm filled with rabid dogs" real fast. Loved it!
You're not wrong, haha! Thanks for playing, and glad you enjoyed it :)
I really enjoyed playing this game, too bad it doesn't last longer! The controls felt great.
Loved the minimalist art a lot, and the music was great! 10/10.
Love the concept, but small problem all if the level design can be ignored by stand in front of the blue guy, I think rather having collision all the time make it in a way to ignore collision for few seconds and trigger the collider
Really cute art style and very fun
if I have described this game in word -cute
Haha thanks for noticing, I totally missed that. Great idea, will update post-jam.
Glad to help😊
thats a really cool concept , like it !